News from Wednesday, March 10, 2010

LeChuck's Worst Kept Secret Confirmed
Posted by jp-30 | Source: Twitter | Comments: 66
"LeChucks Revenge: Special Edition is official! New puzzles, new enemies, new hair!"

New Puzzles? What?

And... is there an announcement Three?

Update by Jason: While clarification of the features will no doubt come in the morning in the form of a press release and an official site launch, it's been confirmed that, like with Monkey Island 1, there will be full voice acting, and the original game will be included. "Developer commentary" has bizarrely been alluded to as a bonus feature - who knows what that means, but Tim Schafer and Ron Gilbert were on-site for the announcement. Also, here's the cover art.

Further Update by ATMachine: According to LucasArts' Twitter feed, MI2:SE will feature voice acting both in the high-resolution updated-graphics mode and in the low-res, original-graphics mode. Plus, Guybrush's hairstyle has been changed, so hopefully there will be fewer complaints about that this time round.

Update 3: According to LucasArts, MI2:SE will be available for PSN, XBLA, Mac, iPhone, and PC.

Update 4: This Joystiq article suggests that the game will be released "this summer." Also, there will be a new direct control scheme implemented in addition to the previously used point-and-click method.

Finally, it notes this about the extra content:

"They've also added never-before-seen art from Peter Chan and Steve Purcell and developer commentary (!) for you Monkey Island fanboys out there (that's you)."

Update 5 by Jason: Official site launched and here's the press release.

Brütal Legend - Brutal Legend and cake: the perfect combo
Tales of MI.net - Last interview - Sean Vanaman - Possible ToMI 2 ?
Quick & Easy - Telltale Speech Extractor 1.3 Beta Released
Nightlight Productions - Beneath Monkey Island, Part 3 special edition!

Secret of Monkey Island heading to PSN and Mac (UPDATE: And Telltale's online store!)
Posted by jp-30 | Source: Twitter | Comments: 2
LucasArts has revealed via its Twitter account that The Secret of Monkey Island (Special Edition) is heading to the Playstation Network and to Mac. That's "Announcement One", apparently.

Expect more details in the coming hours from the Game Developer's Conference in San Francisco.

And bring on "Announcement Two"!

Update by ATMachine: Reports trickling out from the LucasArts press conference suggest that SOMI:SE will soon become available for purchase from Telltale's website. However, this has not been confirmed yet.

Update 2: In addition to the earlier Twitter report, Kotaku has now picked up the news of Telltale selling SOMI:SE in their online store, so it seems pretty official.

Sam and Max: The Devil's Playhouse trailer
Posted by Kroms | Comments: 15
The trailer for Sam and Max: The Devil's Playhouse, Telltale's latest Sam and Max game, is now up on G4TV.

Of note is that the game is coming to PSN, debuting Telltale's games on the PlayStation - and, err, only to PSN? Well, no, but that's the only logo slapped at the end of the trailer. Anyways, the first of the five episodes hits April (which is embarrassing).

Enjoy! And remember: 100 Mojo Cookie Pirate points for each reference you spot.

Update: Trailer's down! Guess it was put-up too early?

Update by Remster: Former Mojoer and now head of the Telltale Illuminati, Jake, has confirmed on the TTG forums that it was posted before it was supposed to and thus removed.


News from Tuesday, March 09, 2010

Book of Grickle forthcoming
Posted by jp-30 | Source: Comic Book Resources | Comments: 2
Graham Annable, formerly of Telltale Games (and who still supplies the Telltale website with Dank/Dunc/Dunk comics) is having a 'best of' book "The Book of Grickle" published by Dark Horse comics.

Comic Book Resources interviews Graham about the publication.

My current main focus is a project I'm hoping to be able to announce sometime in the near future. I'm extremely excited about it and the direction it's been going in. But right now it's all top secret I'm afraid. Kind of a cryptic answer I know, but I really shouldn't say more just yet.


Check it out.

Sam & Max's second season - now in stores
Posted by Jason | Comments: 8
Today is the shipping date for Atari's slightly belated retail release of Sam & Max Behind Beyond Time and Space for the PC and Wii. Head on over to the product's official page for a 20% off deal - both versions retail for a reasonable $19.99, by the way. So, awesome! And I wonder what the exclusive bonus content is?

Incidentally, today is the first day of GDC, and while there are still a number of upcoming conventions for epic reveals to be spaced out across, I would expect a pretty big announcement or two to be coming our way this week. The only variable when it comes to the LeChuck's Revenge special edition is the "when?" and Telltale still has to launch their The Devil's Playhouse pre-orders and maybe announce the mysterious new series they've been tantalizing about for a year now.

And there's plenty of other possible announcements for both companies to make. Handsome Halibut? More back catalogue re-releases? Those crazy Telltale iPhone rumors? Be sure to keep up with us throughout the week (with your malware software running, ideally) as we keep you on top of all the madness.


News from Monday, March 08, 2010

LEC alumni at the Oscars
Posted by Jason | Comments: 8
As reader BillieJoe86 informs us, Michael Giacchino picked up a golden statuette at last night's Academy Awards for his musical score for Disney/Pixar's Up. In addition to his movie and TV credits, Giacchino is an experienced game composer, having worked on such LucasArts titles as Secret Weapons Over Normandy, Mercenaries, and Thrillville.

Though I'm guessing he wasn't at the ceremony, also worth noting is the fact that Best Animated Feature Film nominee Coraline featured the storyboarding talents of Graham Annable, former LucasArts animator and Telltale Creative Director, not to mention the father of Dank/Dunk.

Cracking the McKracken
Posted by Kroms | Source: Eurogamer | Comments: 1
Eurogamer have put-up a retrospective on the LucasArts classic Zak McKracken and the Alien Mindbenders, with special emphasis on how difficult the game was. Alternatively, read Mixnmojo's own retrospective, written a full two years ago - back when Jim Ward was alive!

"A man they all called Death-wha?"
Posted by Kroms | Source: Pure luck | Comments: 1
A couple of minutes ago, I decided to visit the official Deathspank website and see if they had anything new. It didn't look like it; so imagine my surprise when I clicked the play button on the video and found an updated, something-like-70%-different-with-loads-of-new-footage trailer. Talk about silent updates. It starts out the same, but then goes off on a tangent. I think the little demon who laughs was intentionally placed there to make fun of any "Wha-?" noises you may pipe out.

Anyways, you should check it out. Maybe read Mojo's interview with Bay Area Sound afterwards.


News from Sunday, March 07, 2010

Bay Area Sound interview
Posted by Jason | Comments: 10
It's actually somewhat shameful that it's only now that we're posting an interview with BA Sound, the guys who handle the audio for the titles of LEC as well as Telltale and the other spinoffs.

Depending on the project, their services range from a game's sound design, music composition, and voice direction, and given the particular importance those things have in a story game, and considering that the studio's resume of them is longer than a Double Fine development cycle, it's clear that they're owed a lot for what makes some of our favorite titles so awesome. And that you owe it to yourself to read the interview.


News from Saturday, March 06, 2010

The indiscretion of voice actors
Posted by Jason | Comments: 8
Turns out that following someone's twitter feed benefits more than serial killers. For example, the twitter page of Alexandra Boyd, voice of Elaine Marley, reveals the following February 21st tweet:
Alexandras ep of New Tricks on BBC1 mon 9pm. FROM PARIS WITH LOVE opens fri & new series of Monkey Island starts recording on Tuesday!!
Which would certainly gel with the existence of the all-but-announced Monkey Island 2 special edition. (She probably means "series" of recording sessions - it seems a wee early for this to be Telltale-related.)

Of course, Boyd isn't the only one sharing things best kept behind closed doors. Take David Boyll, voice of Hugh Bliss and Philo Pennyworth (not to mention D'oro the Explorer in Tales), who reveals a disquieting openness about the frequency of his bathroom visits in the latest interview snagged by samandmax.co.uk.

Spankin' that Monkey at GDC
Posted by Kroms | Comments: 22
The first word on Monkey Island 2: The Special Edition has emerged from the muddy swamps. We don't usually report rumors, but we can report reporting on rumors. From Kotaku:
We've heard from sources that the game is due to be announced very soon, perhaps even next week at the Game Developer's Conference, and that like the first game's special edition, will contain all-new graphics and audio.

Unlike the first game, however, this one will be reaching a few more consumers, with versions planned for not just the Xbox 360, PC ad iPhone (like Monkey Island), but the PlayStation Network as well.
(Highlights by me.)

There's a lot to look forward to this GDC: Tim Schafer and Sean Vanaman will banter about the funny, Telltale will be there with "big news" (regarding Sam and Max 03? There's no Mr. Featherly in that, by the way), and finally there's the GDC awards that Brutal Legend got nominated in.

Lastly, there was a lot of clamoring yesterday after EA announced the list of consoles they'd be bringing Deathspank to - a list that excluded "PC". This does not mean a PC version is not coming. As EA's Jeff Green said yesterday: "DeathSpank: If you're freaking out about no PC version announce yet, stop freaking out. EA wants as many people as possible to play it..."


News from Thursday, March 04, 2010

MOJO HACKED DO NOT PANIC
Posted by Gabez | Comments: 15
It seems that Mixnmojo has been targetted once again by vile hackers: details here.

You may remember that a few years ago some Brazillians hacked into Mojo, essentially killing the site.

A team of Mixnmojo engineers have been dispatched to the server core to try and contain the infection. We wish them the best of luck.

We urge you all NOT TO PANIC. Everything is under control here. DO NOT PANIC.

Update: The "All Clear" signal has been given from our tech experts (Zaarin). It is now safe to visit the site (but not the hosted sites which will still make your computer explode).

We have plugged all the leaks in the code with some more old code that we found in a store room. That should stop the hackers for now (probably).

Your console's gonna get Deathspank'd
Posted by Kroms | Source: Kotaku | Comments: 5
EA Partners today announced that they will be publishing Ron Gilbert's new downloadable game DeathSpank, for PSN and XBLA. Kotaku has the details and two new screenshots.

Before anyone gets in a flurry over the lack of a PC version, however, please note that this does not mean the game will be console-exclusive. Ron Gilbert has stated, in the past, that the game is also coming to Mac. You PC lovers still have a chance.

Special thanks to Clone2727 for the tip-off on the forums.

Update by Jason: Gamasutra's write-up includes a response from EA regarding a PC version:
Asked about potential PC plans for DeathSpank, a game drawing from genres with strong PC heritage, an EA representative declined to comment conclusively, but told Gamasutra, "EA and Hothead want as many people as possible to experience DeathSpank," and advised gamers "not to read too much into the [announced] SKUs just yet."]


News from Wednesday, March 03, 2010

Bone characters to be voiced and 3D animated FOR THE SECOND TIME EVER!
Posted by Jason | Source: printmag.com | Comments: 1
While it's heartbreaking to think that we won't get anymore Bone games from Telltale, the epic saga's upcoming animated film version seems to be chugging along nicely. The evidence is this new interview with Jeff Smith. Although it admittedly doesn't offer a wealth of information you don't already know if you've been following the production along with us, Smith provides a progress update and describes the level of involvement he will have to ensure that the cinematic adaptation of Bone doesn't turn out calcium deficient:
For more than 10 years, Hollywood has been interested in putting Smith's entertaining epic on the big screen. At one point, Nickelodeon Movies and Paramount held an option. In 2008, Warner Bros. acquired the rights for producer Dan Lin (Sherlock Holmes). Animal Logic, the Australian visual effects company (The Matrix, Happy Feet, 300) will turn Smith’s drawings into CGI. Despite a recent kerfuffle with Warner—a potential train wreck that instead became “one of those fires that gets put out”—Bone, the movie, is on track and a director will soon be announced. Smith is the film’s executive producer. And although he is not writing the screenplay, all quality control decisions pass through him. “I’ve seen everything,” he says. “It’s their project. But they’ve been very good about keeping me in the loop and showing me everything and it’s pretty exciting so far.” He admits that he is “kind of stubborn when it comes to Bone and animation.”
The film will apparently utilize motion capture in some way, though considering the production company's pedigree (Happy Feet), you have to think that there will be plenty of, erm, "traditional 3D animation" involved as well.


News from Tuesday, March 02, 2010

Telltale to continue to make video games, speculates CEO
Posted by Jason | Comments: 17
A new interview with Telltale CEO Dan Connors has been published by Develop. Dan hints at the ways his studio will continue to evolve the episodic format, and he talks a bit about the company's future as well:
What's next?

We're looking to engage more franchises, including those that are more topical and relevant in the current entertainment world.
Sounds like we can expect to see Telltale working on something super high-profile in the near future. Anyhow, read the whole article for more. Key tidbits include a 1.5 million unit tally for episodes sold so far across all franchises, and the suggestion that The Future could see Telltale deploying on some unconventional channels.

Update by Kroms: Here's a video interview with co-founder Kevin Bruner, which also deals with the future of the company, and a never-seen-before interview with Sean Vanaman ("Muzzled!"), who discusses Wallace and Gromit.


News from Sunday, February 28, 2010

Sam & Max characters revealed to be fictional, actor interviewed
Posted by Jason | Comments: 2
Seeing that The Unofficial Sam & Max Website has fallen into disuse since the forces behind it have gone on to actually make Sam & Max games, it's nice to see that samandmax.co.uk is getting frequently updated. These new kids on the block have already got another interview with a Bay Area voice actor posted, and this time the subject is Peter Barto, the voice of Flint Paper, Agent Superball, and Peepers (RIP) in Telltale's Sam & Max seasons. Head on over and check it out.


News from Saturday, February 27, 2010

Steve Purcell selling unused Monkey 2 cover
Posted by Kroms | Source: Spudvision | Comments: 25
Sam and Max creator Steve Purcell has decided to sell a piece of unused concept for the Monkey Island 2 cover off eBay (or, as pirates call it, "YeBay"). Description:
The painting is 7" X 10" was done in gouache (an opaque watercolor) on heavy illustration board and has been covered with acetate since it was created in 1991.
Purcell was also responsible for the final cover, The Secret of Monkey Island cover, and the Tales of Monkey Island pre-order cover. In the words of my inner pirate, this painting "is fab-u-lous." The starting bid is a healthy $795.00.

Purcell's also selling this rare Full Throttle promo poster. In the words of my inner biker, "It's le fantastique."

Shipping to Europe is still being looked into.

If you're in a piratey mood, by the way, you should check out Mixnmojo's latest contest. The prize is a copy of Tim Power's novel On Stranger Tides, the main inspiration of Monkey Island. Check it.


News from Friday, February 26, 2010

Mojo Contest: Win On Stranger Tides
Posted by Jason | Comments: 7
What on earth, Mojo is running a new contest. We're giving away a copy of On Stranger Tides, the 1988 fantasy adventure novel by Tim Powers that you may know for being a heavy influence on Monkey Island, the source material for the upcoming fourth Pirates of the Caribbean movie, or just excellent reading. To enter for your chance to win this must-have literature, do one of the following:

Option 1: Come up with an alternate design for book's cover. This could range from painstakingly handpainted artwork to a cynical Photoshop prediction of the movie's mass tie-in printing replete with badly cut 'n pasted floating heads of Johnny Depp and Geoffrey Rush.

Option 2: Write a new plot summary or marketing blurb, legit-sounding or facetious, to grace the novel's dustjacket and entice potential readers who'll pass by it at the bookstore on their way to the porn aisle. The length of this grabber should be at least one paragraph but somewhere south of a short story.

You have until March 31st to get us your submission, which should be sent to mojocontest@gmail.com. Entries will be judged by our unbiased staff based on creativity, entertainment factor, and bribe offers. Have fun!

(Note: The copy of the novel that constitutes the prize for this contest is the 370 page paperback release by Babbage Press. Dimensions are 9x6x1 inches. Smell is reasonably pleasant.)


News from Thursday, February 25, 2010

Blood Island ElGrande Reopens
Posted by Gabez | Comments: 3
You may remember a web-site called "Blood Island El Grande" from the days of Internet yore. This was a site that recreated the locations from Blood Island (from The Curse of Monkey Island) in stunning and exciting 3D.

Well, it's back!

Not only has it got everything it had before, but now it also has new images from Blood Island locations, and the promise of further art to come.

I can also recommend the 2D art and the music, which has been brought to you (along with the rest of the site) by Goblin, the creator of our winning podcast jingle.


News from Wednesday, February 24, 2010

Sam & Max season title confirmed; details forthcoming (update: It is coming to PS3)
Posted by Jason | Source: G4 | Comments: 8
G4TV confirms that Sam & Max: The Devil's Playhouse is indeed the official title of the duo's upcoming third season, and present a nice Twilight Zone-inspired logo as proof. More importantly, G4 apparently recorded an exclusive video with Dan Connors which contains Sam & Max stuff along with "some more big Telltale news," and which will be posted on the site in the next few days. So, woah!

Elsewhere in the grungy world of Sam & Max, a new fansite, http://samandmax.co.uk/, has sprung up out of nowhere and published a profane interview with Joey Camen, the voice of Bosco and the Two-Teeth family in the Telltale episodes. Read it, fools!

Update by Kroms: Bless those ratings guys. New details have slipped. The big news is that Sam and Max will be arriving on PS3. Do beware, though, of the presence of spoilers on the page I just linked to.


News from Tuesday, February 23, 2010

LucasArts Secret History XIV
Posted by Gabez | Comments: 54
It's finally here: our Escape from Monkey Island mega-look-back.

Enjoy! And don't forget to tell all your friends!

Thanks a lot to Dan Lee for the superb 3D header art. Take that, Avatar.

Ghost Pirates of Vooju Island reviewed
Posted by Kroms | Source: Adventure Gamers | Comments: 5
Ghost Pirates of Vooju Island, the latest game from Bill Tiller's Autumn Moon Entertainment, has been played and reviewed, by firm but loving website Adventure Gamers.

They have given the game a respectable three-and-a-half stars, which you may recall being the same score they bestowed upon Tales of Monkey Island chapters one and two. That's a good thing.

However, if that doesn't seem like much to you, then keep in mind Autumn Moon is still a young, struggling studio. Both Telltale and LucasArts had their share of misfires before hitting their stride. Ghost Pirates is relatively cheap at £17.59; it's even cheaper at £13.41 from Amazon marketplace sellers. I think that's worth the beautiful backgrounds, at least; and you're supporting a company with the potential to make great adventure games.

Update by Jason: Additional reviews: Electronic Theater, GameBoomers.


News from Monday, February 22, 2010

On Stranger Tides coverage: Blackbeard cast
Posted by Jason | Source: CHUD | Comments: 5
As you know by now, the fourth Pirates of the Caribbean film, subtitled On Stranger Tides, will be loosely based on the Tim Powers novel of the same name that heavily influenced Ron Gilbert's conception of Monkey Island. The assumption that the adaptation will be "loose" is logical considering that the book's protagonist, Jack Shanty, has very little in common with Depp's Jack Sparrow in personality and background.

However, the outline of the novel, which is about the Fountain of Youth and stars as its villain the infamous Blackbeard, will survive the translation to the silver screen, and today the rumor mill informs us that Blackbeard will be played by Ian McShane, who you may know from Deadwood and who represents some pretty pitch-perfect casting.

Previous casting rumors include reports of Penelope Cruz playing the female lead, and I'm sure you've some kind of reaction to that. But why don't we hear anything about Geoffrey Rush's Barbossa anymore? I was rather hoping that the early reports that claimed that the film would see Sparrow and Barbossa questing for the Fountain together had merit.


News from Saturday, February 20, 2010

Huffington Loves Sam & Max
Posted by jp-30 | Source: Huffington Post | Comments: 5
Blogger Alex Remington at Huffington Post shows his love for Steve Purcell, Sam and Max and in particular "Hit the Road".

So, Purcell's done lots and lots of cool things. But nothing's cooler than Hit the Road. A private school principal once told me that in the history of literature, the greatest translation of all time was the English translation of Waiting for Godot, because Samuel Beckett had personally translated it from French, in which he'd originally written it, into English, his mother tongue. Well, Steve Purcell just might be the Samuel Beckett of comic book video games.


Read it. Read it all.

Telltale's Dan Connors answers 10 questions
Posted by jp-30 | Source: Joystiq | Comments: 0
Joystiq asks Dan Connors 10 questions. He gives 10 answers. Here's one of them;
What's the biggest challenge you see facing the industry?

Busting out of the niche it is in and building enough high quality diverse content to put it at the top of the entertainment food chain where it belongs. I think we are starting the process, and I think the diversification of distribution is creating the opportunity to reach wider demographics. As we expand into these demographics we need to rethink some of our core assumptions about how money is made. At this point the personal computers are as ubiquitous as televisions, but not everyone with a computer is using it to play games even though they could if they wanted to, why is that?

A long time to wait
Posted by The Tingler | Comments: 9
At long bloody last, Lego Indiana Jones II: The Adventure Continues is now available on Steam and Direct2Drive for the reasonable sum of £19.95/$29.99.

Go buy! Y'know, if you haven't got it already.

Update by Kroms: This is marginally relevant, but if you're going to be on Steam anyways: the Penny Arcade games, which are notable for Ron Gilbert's involvement, have had their prices reduced to $4.99 each. However, it is worth mentioning that - as seems to be traditional with Ron Gilbert - there might not be an Episode Three; the games' story is, so far, incomplete. If you can handle that, the games are recommended.


News from Friday, February 19, 2010

Lucascast 16: Phantom Penis
Posted by Gabez | Comments: 1
A new LucasCast podcast -- number 16 -- has been made available. This week, the Lucas fans talk about Lucasforums, their favourite LucasArts games, and penises. They also mention our pathetic little podcast!

Download the latest LucasCast here, and discuss the show in the forums.

Ghost Pirates of Vooju Island now available in the UK!
Posted by Jason | Comments: 3
According to the Mamba twitter feed, Ghost Pirates of Vooju Island is now available at UK retailers, with its ship date having been Wednesday. Now we can all play Autumn Moon's latest with English voices, and all is well.

If, like me, you're in North America, your options are to get the game imported, wait for the confirmed but still undated digital distribution option to hit, or show some real resolve and wait for a North American publisher to materialize.

However you choose to procure it, go get you some handpainted Bill Tiller graphic adventure goodness, and stay tuned for the Mojo review.


News from Thursday, February 18, 2010

Pirate God's on the Wii
Posted by Kroms | Comments: 6
The fifth and final chapter of Tales of Monkey Island, "Rise of the Pirate God", is now available for Wiiware in North America. Europe, being Europe, has to wait.

In other news, former Telltale designer Heather Logas finally has enough funding for her game. Congratulations, and good luck to her!

Heather's father Jerry contributed some music tracks to Telltale's very first game, Telltale Texas Hold'em. You can buy his band's album from the Telltale store. It's jazzy!

Update: Europeans can Wii with the Pirate God on Friday. Thanks to Metallus for the info.

Update by ATMachine: Er, apparently Nintendo was just kidding about that Friday European release thing. Tales of Monkey Island Chapter 5: Rise of the Pirate God will NOT be coming to European WiiWare today. Once again, thanks to Metallus for the info, although it's hardly news to be thankful for...

Update by JP: Hey-yo Europe, Australia and New Zealand. It's finally out.

Playstation Home One
Posted by jp-30 | Source: Kotaku | Comments: 2
You can now do what you normally do in Playstation Home (??) but with Star Wars and Indiana Jones costumes / avatars.

If you want more info, read this Kotaku article.


News from Tuesday, February 16, 2010

A comparatively timely Mojo review
Posted by Jason | Comments: 5
Sure, Hal Barwood and Noah Falstein's (Fate of Atlantis) latest adventure game, Mata Hari, may have been released a long time ago, but our review is still far more punctual than other examples that could be cited.

Anyway, Mata Hari. Was that dame a handful or what?

Telltale tell Appletell all
Posted by Kroms | Source: Appletell | Comments: 1
Appletell, a website that focuses on apples Apple and its products, has been busy covering the Mac World Expo 2010. They managed to corner and interview Dan Connors (Telltale CEO), and then get Mark Darin to do a video interview. Darin, for those of you who do not know, was one of the leads on Tales of Monkey Island, and the writer/designer of "The Siege of Spinner Cay" and "Rise of the Pirate God".

iGames Radio later managed to get Telltalers Chris Schmidt, Will Armstrong and "Matt Darin", Mark Darin's clone, on this podcast. It's short, but worth listening to; there are interesting tidbits throughout, including how Tales's story was developed.

In slightly more disturbing news, it seems that (Mark) Darin has joined the ranks of the Formerly Beardless, which include Tim Schafer and Dan Connors. What all of this is leading to remains to be seen.

Star Wars Galaxies discount
Posted by Kroms | Source: Steam | Comments: 1
Star Wars Galaxies: The Complete Online Adventures, a Star Wars based MMO developed by Sony Online Entertainment and published by LucasArts in 2003, has been given a 50% discount on Steam, its price reduced to $9.99 from $19.99. (A Star Wars MMO: just like it says in the title!) The package includes the original game, bundled in with the first three expansion packs: Jump to Lightspeed, Rage of the Wookiees, and Trials of Obi-Wan. A monthly fee to play the game is required. The offer ends on Friday.

On the other hand, it seems that the Steam version of Insecticide: Part One has been region-locked. This may or may not be a move by South Peak to stop themselves from getting some of my money.


News from Monday, February 15, 2010

Statement: KOTOR review
Posted by MrManager | Comments: 10
You may have noticed it on the side, you may not have cared. Nevertheless, please find enclosed our timely Knights of the Old Republic review, meatbags. End Statement.


News from Sunday, February 14, 2010

New LucasArts book goes on sale
Posted by elTee | Source: Amazon | Comments: 10
Following the success of Rob Smith's Rogue Leaders, a second LucasArts-based book is now available.

Discarding the image-rich and archival based esoteria of the first book, LucasArts is a text-heavy expose featuring essays on a variety of topics:
  • Graphic Adventure Game
  • Star Wars
  • LucasArts Adventure Games
  • List of LucasArts Games
  • List of Star Wars Video Games
  • iMUSE
And if you're worried it won't be well-researched, then here's the best part: this is High Quality Content by WIKIPEDIA articles!™

Buy it here. Or read it here.


News from Thursday, February 11, 2010

Ghost Pirates giveaway
Posted by Jason | Comments: 1
For those of you who prefer to win a free copy of Ghost Pirates from a non-Sluganski source, you could always try the Adventure Gamers alternative. Looks like Mamba is making sure this game gets pimped on as many adventure game sites as they can reach, and good on 'em for it.

One thing it's not so easy to commend them for, however, is this release date confusion. While the Mamba site has and always listed the UK release date as March 26th, the date of February 19th has been thrown around as well at an increasing rate, and the sources are starting to become pretty darned legit.

Telltale soon to announce Mac releases of its library? (Update: Like, real soon?) (Update: Like now!) (PS: Free for PC version owners!)
Posted by Jason | Comments: 28
Aside from a no longer available port of Out from Boneville by Vanbrio Entertainment, Telltale's catalog has never been naively available for Macintosh despite a sizable amount of requests over the years. Based on this rumor, however, Mac users may not have to rely on Boot Camp for their Telltale fixes much longer:
We have it from a very reliable, confidential source that Telltale Games may be planning to release its entire lineup of games to Macintosh very soon, possibly next month (February 2010).

The timing is perfect to coincide with the upcoming MacWord 2010, taking place February 9 through 13, 2010, at the Moscone Center in in San Francisco, CA (USA). An official announcement likely won’t be made until then.
I reckon we'll know for certain in the coming months, but it's sure looking like Telltale's long running claim of wanting to expand to as many platforms as possible wasn't just a lot of talk!

Update by Kroms: Crazy Telltale forum user natlinxz has found this little thing, although it's still not completely up yet. In their own words, "Whoah, looks like my years of making up URLs paid off!" Click on the words little thing to see what they're talking about.

Update 2 by Gabez: The Telltale Police have since pulled that Mac site, but it did confirm that Tales of Monkey Island, as well as the Sam & Max series, was coming to Mac, and that there would be some special deals in which you can buy bundles of games for a good price for a limited time only. Presumably the site will be announced officially soon.

Update 3 by Remster: Aaaaand it's official!

Update 4 by Kroms: Tales of Monkey Island is already available; vote for the next Mac port from that last link.

Update 5 by ATMachine: According to Telltale, if you purchase (or have already bought) the PC version of one of their games, you will automatically be able to play the Mac version of that game for free!

Which means that Monkey Island fans who bought Tales on a PC but really want to play it on a Mac can do so RIGHT NOW. For FREE. Isn't it great?

(And if you want the same deal for your other favorite Telltale series, do be sure and vote on which one should be ported next.)


News from Wednesday, February 10, 2010

Knights tellin' jokes
Posted by Kroms | Source: Gamepro | Comments: 0
Gamepro have interviewed and then written about the "Knights of Comedy", including Tim Schafer, Mike Stemmle and Psychonauts co-writer Erik Wolpaw. It's well worth a read, but includes this baffling excerpt:

[T]imes have changed. Early games were text-heavy because they had no choice. Modern games offer photo-realism and surround sound, with millions of dollars in voice acting budgets and characters fully capable of animated slapstick. But the inescapable drive towards ever-more realistic games has also reminded everyone that a written joke doesn't just require good voice acting, or hi-tech animation. It requires good writing.

That's where Wolpaw and [Chet] Faliszek come in.
No, I'm not talking about the "photorealism" comment. I was referring to Chet and Erik of Old Man Murray being alluded to as the messiahs of good game writing. I never realized that the eagles on pogo sticks were a form of slapstick.


News from Tuesday, February 09, 2010

Former Penal Colony reveals Future Penal Zone
Posted by jp-30 | Source: The Classification Website | Comments: 15
The Australian Classification Database (remember them from the Handsome Halibut LucasArts game title?) have done it again and leaked the following forthcoming multiple platform video game title;

SAM & MAX: THE DEVIL'S PLAYHOUSE - EPISODE 1: THE PENAL ZONE

So we have a Season Title and an Episode 1 title. Wheeeeeeee!

Update by Kroms: A little irrelevant, but the Wallace and Gromit Collector's DVDs are shipping.


News from Monday, February 08, 2010

Red-haired rocker continuously inspires
Posted by Jason | Comments: 0
I don't know what it is about Razor from Maniac Mansion that makes her such a magnet for fan artists, but the leather-clad singer's latest unofficial interpretation comes today from Tony Andruss:



She just seems to really have an effect on people.

Lego Star Wars III - Revenge of the Bricks
Posted by The Tingler | Source: GameTrailers/LucasArts | Comments: 8
Well, not exactly. Lego Star Wars III has just been announced by LucasArts, and a good educated guess could probably discern what it's covering...

The Clone Wars. Since all the characters in the (now getting pretty good actually) TV cartoon series already look like they're made of Lego this shouldn't be a problem, although whether the game will follow any particular episodes or doing their own a la Lego Batman is anyone's guess. The press release reads:
"LEGO Star Wars III: The Clone Wars will combine the best elements of all previous LEGO games while adding brand new gameplay to make it the most action-packed LEGO videogame to date. Developed by the same team at Traveller’s Tales that created the critically acclaimed LEGO Star Wars and LEGO Indiana Jones series, the game will ship on the Wii, Nintendo DS, PS3, PSP , Xbox 360, and Windows in the Autumn of 2010.

“LucasArts is an amazing partner, and working with them on the next iteration of the LEGO Star Wars series continues to be a great experience,” said Tom Stone, director at TT Games. “The team at TT is working hard at making this simply the best LEGO game ever with all new gameplay and features never before seen in a LEGO game.”
This'll be Traveller's Tales' sixth collaboration with LucasArts, and the second since Warner Bros bought them (not sure how that works, but someone's obviously flexible). Let's hope it's better than all the other Clone Wars games, which were so bad even I didn't buy them.


News from Sunday, February 07, 2010

Telltale's self-published games on GamersGate
Posted by Kroms | Source: GamersGate | Comments: 0
Telltale Games has put up their back catalog on GamersGate, with a (temporary?) 10% discount. That's Tales of Monkey Island, Sam and Max (both seasons), Strong Bad's Cool Game for Attractive People and Wallace and Gromit's Grand Adventures. Neither Bone nor CSI, however, are available.


News from Friday, February 05, 2010

Autumn Moon Interview
Posted by Jason | Comments: 25
Like many of you, we at Mojo have been wondering about what's going on at Autumn Moon Entertainment, who have been rather quiet recently despite putting out their second game, Ghost Pirates of Vooju Island, in Germany this past fall, with the English release coming in only a month.

So we asked.

Join us in an epic interview with CEO Bill Tiller as we discuss Ghost Pirates, A Vampyre Story, and the studio in general. You'll also find the first word on A Bat's Tale's status since the game was announced at the beginning of last year before seemingly falling off the map. Read the interview for a ship's hold worth of quality tidbits, production tales, and almost inevitable musings on the adventure game market.

Thanks are owed, of course, to the always gracious Bill Tiller and the rest of the Autumn Moon team.

Update: Because you can never get enough Ghost Pirates coverage, a brief new preview for the game has been posted by MCV, claiming a February 19th release date for the English release, although Mamba's site itself still purports March 26th. The preview also states that "Ghost Pirates will be marketed with ads and competitions in key gaming magazines and specialist adventure games websites." Evidently, they're on to something there.

Tim Schafer, Sean Vanaman will banter about the funny
Posted by Kroms | Source: Gamasutra | Comments: 3
Double Fine Productions CEO/Creative Director/writer Tim Schafer and Telltale writer/designer Sean Vanaman ("Muzzled!", "Lair of the Leviathan") will participate in a panel at this year's GDC, entitled "Make 'Em Laugh: Comedy in Games". They will be joined by Rhianna Pratchett - daughter of novelist Terry Pratchett - who is known for her work on the Overlord series of games.

This isn't the first time that Schafer has participated in a GDC keynote or panel. In 2004, he keynoted the topic "Adventures in Game Design", focusing specifically on the creation of the cast of the game Psychonauts. You can download a recording of that keynote from here.

Here's hoping that 1. this particular panel will be recorded, and that 2. you won't notice the fact this news is three days old.


News from Saturday, January 30, 2010

I hope they at least debate who has the better beard
Posted by Kroms | Source: Gamasutra | Comments: 0
Double Fine CEO/Creative Director Tim Schafer, and Telltale CEO/Co-Founder Dan Connors, will participate in a special event hosted by EEDAR and moderated by G4-TV host Adam Sessler, at this year's somewhat sucky DICE Summit. The event is comprised of three debates on the topics of casual games, innovation, and independence, though it is unclear if all participants will be part of every one. Chris Taylor - who is vaguely related to Mixnmojo, as creator of the Ron Gilbert-produced Total Annihilation - and David Jaffe - who is not related to Mixnmojo and the creator of Sony's God of War games - will also join the debate.

If you're looking for something more immediate to do, check out the photos on Bay Area Sound's Facebook page. Bay Area Sound are responsible for the audio in Telltale's games. Inside you will find everything from Mark Darin directing, Mike Stemmle correcting and Sean Vanaman being scared by a large dude (start with this and then look at the four previous photos in turn), to how different the voice actors look from their counterparts, what Jared Emerson-Johnson looks like when he's in character as the Marquis De Singe and Dominic Armato's death stare.


News from Thursday, January 28, 2010

The Telltale Interloper, Vol VI, # 1
Posted by Jason | Comments: 27
Telltale has dispersed the latest issue of its semi-regular newsletter, the Telltale Interloper, to the fans who've made the no-brainer decision to subscribe. There are a lot of noteworthy tidbits included in the newsletter, so here's the diligent Mojo round-up:
  • Sam & Max Save the World is on sale for $4.95 through January.
  • A new piece of concept art from the upcoming Sam & Max season has been released.
  • Telltale is running a new survey. You'll want to take the questionnaire both because you know this is a company that values feedback, and because the questions drop major hints about the third season of Sam & Max. (Tingler adds: you get a 15% off coupon too)
  • The DVD release of Wallace & Gromit's Grand Adventures will ship to season subscribers on the week of February 8th. In the meantime, Telltale has actually published the game in select North American stores, among them Best Buy and soon Walmart. This practice, which I earlier speculated will be true of Strong Bad's Cool Game for Attractive People, represents the very first time Telltale has published a game in retail channels on their own.
  • Speaking of Strong Bad, Telltale is extending the special $19.95 price they've slashed the season to in celebration of Trogday to last through the end of January as well.
  • The oft-delayed North American Wiiware release of "Rise of the Pirate God" will occur on Monday, February 1st.
Hopefully this makes it clear that you should be on Telltale's mailing list if you aren't already.

LucasArts president grilled, sauteed
Posted by Jason | Comments: 4
It probably hasn't escaped your notice that ever since Darrell Rodriguez took over LucasArts as its president, the company has been making great strides in a direction the Mojo-minded have a keen appreciation for.

Through Steam, the Virtual Console, and a Staff of Kings unlockable, the company has been making an effort to re-release its back catalog, something that they were notoriously bad at doing over the past decade and which we made no bones about our disdain for. With The Secret of Monkey Island: Special Edition and Tales of Monkey Island, they've shown that they're willing to not only acknowledge their old IP again, but rejuvenate it. And with Lucidity and whatever the hell Handsome Halibut is, they've assembled a small team specifically committed to making brand new IP. And perhaps most importantly and exciting, all of the above are meant to be taken as a sign of things to come:
You guys licensed out Monkey Island to Telltale. Is that a process that you think is going to be something you'll continue to do, license out things like Monkey Island for other people to work on if you're not interested in continuing that IP?

DR: Well, we also do the Special Edition ourselves.

That's true.

DR: We did the Special Edition on XBLA and on iPhone, and it did tremendously well. And on PC, it's on Steam. It did tremendously well. We did that internally. We had a great partnership with Telltale, and we hope to do something in the future with them. They're phenomenal partners. They get it. Will we do stuff like that in the future? Yeah, I mean, I'll look at all opportunities.

I'm a huge fan of the adventure genre, adventure games and also the classic LucasArts titles, and whatever way we can get out there for our rabid fanbase.

Do you ever the possibility of bringing back any of the older IP or is it all moving forward for you?

DR: That's what we did with Monkey Island, right? We brought it back and we reimagined Monkey Island with the Special Edition. We're working with Telltale on the Tales Of series. So, we kind of are bringing it back a little bit.

Sure, but in general, but do you see your IP as an opportunity for you? How do you make those decisions?

DR: Absolutely. If you look on Steam, we're doing a number of interesting bundles on Steam, and we'll continue to do that sort of thing because the fans want it. If you look at the blogs as well as all the emails and all the letters that we get, we're going to do what they want.
The Gamasutra interview the above snippet was taken from is mandatory reading, with other key points being the studio's promised commitment to growing internal development, as well as to the Indiana Jones franchise. But like I said, you'll already be reading about that.

Experimental Mixnmojo Podcast #2
Posted by Gabez | Comments: 12
In this week's Mojo podcast, we talk about our rivals at Lucas Cast, interview George Lucas, and Gabez takes a bath.

Download "Episode Two, The Fax Climax" here (25 minutes). It was produced and edited by Zaarin.

This is part two of a series separate from the main Mixnmojo podcast, in which Eltee, Zaarin, and I experiment with the podcast format. You can download "Episode One, Who Killed Ron Gilbert?" here (30 minutes), if you missed it first time round.

Enjoy!

You can also subscribe to our cast on our RSS, or by searching for "Mixnmojo" on the iTunes store, and then clicking "subscribe."

Such a gorgeous ghost pirate
Posted by Kroms | Comments: 0
Head over to Adventure Gamers if you want look at some new screenshots of the gorgeous-looking Ghost Pirates of Vooju Island, the new game from Autumn Moon Entertainment, who also made A Vampyre Story.

The game will be released in English territories on March 26th.


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